Pricing & Credits
Splat3D is pay-as-you-go. You buy credits, and each scene you process spends some of them. 1 credit = $0.10. You’re only charged when you process a scene. Uploading is always free.How you pay
Signup credits
100 credits, once. Every new account gets them when it signs up: 5 Standard scenes, or 10 Fast. No card required.
Credit packs
Buy a pack when you need more. No subscription. Credits never expire.
Signup credits are a one-time grant. They don’t refill every month.
Cost per scene
Each quality preset uses a different amount of compute, so each costs a different number of credits.
Every tier produces the same files: SOG, PLY and, on a best-effort basis, SPZ.
Prices are at $0.10 per credit, the rate of the 100-credit pack. The
500-credit pack costs 20% less per credit.
Credit packs
Buy credits in bulk and use them whenever you want. Credits never expire.
Buy packs on the billing dashboard.
Need volume?
Contact us at [email protected].Upload size limits
Each scene’s source file has a size cap. See Upload limits.FAQ
When are credits deducted?
When are credits deducted?
Credits are deducted when you hit Process, not when you upload.
Uploading is always free, and the upload page shows each quality
tier’s price before you start.
What happens if processing fails?
What happens if processing fails?
If a scene fails, its credits are automatically refunded.
Can I mix quality tiers?
Can I mix quality tiers?
Yes. Each scene is processed independently. You can use Fast for
quick tests and Quality for final renders, all from the same credit
balance.
What are the export formats?
What are the export formats?
Every scene, at every tier, gets a compressed web format (SOG) for
instant browser viewing and a raw 3D file (PLY) you can open in Blender,
Unity, or other 3D tools. Most also get SPZ, a compact format for native
viewers; it is made on a best-effort basis, so a few scenes have none.