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Pricing & Credits

Splat3D is pay-as-you-go. You buy credits, and each scene you process spends some of them. 1 credit = $0.10. You’re only charged when you process a scene. Uploading is always free.

How you pay

Signup credits

100 credits, once. Every new account gets them when it signs up: 5 Standard scenes, or 10 Fast. No card required.

Credit packs

Buy a pack when you need more. No subscription. Credits never expire.
Signup credits are a one-time grant. They don’t refill every month.

Cost per scene

Each quality preset uses a different amount of compute, so each costs a different number of credits. Every tier produces the same files: SOG, PLY and, on a best-effort basis, SPZ.
Prices are at $0.10 per credit, the rate of the 100-credit pack. The 500-credit pack costs 20% less per credit.
For approximate runtimes per tier, see the pipeline architecture guide.

Credit packs

Buy credits in bulk and use them whenever you want. Credits never expire. Buy packs on the billing dashboard.

Need volume?

Contact us at [email protected].

Upload size limits

Each scene’s source file has a size cap. See Upload limits.

FAQ

Credits are deducted when you hit Process, not when you upload. Uploading is always free, and the upload page shows each quality tier’s price before you start.
If a scene fails, its credits are automatically refunded.
Yes. Each scene is processed independently. You can use Fast for quick tests and Quality for final renders, all from the same credit balance.
Every scene, at every tier, gets a compressed web format (SOG) for instant browser viewing and a raw 3D file (PLY) you can open in Blender, Unity, or other 3D tools. Most also get SPZ, a compact format for native viewers; it is made on a best-effort basis, so a few scenes have none.